openFrameworks is a powerful creative coding framework, providing a simple and intuitive environment for experimentation. It’s not just free and open source but also is available on all major platforms like osx, windows and linux, including mobile platforms android and ios and special distributions for raspberry pis.
Core functionalities of openFrameworks include generating graphical elements like lines, cubes and meshes, loading images, sounds and videos and manipulating those. It is possible to exchange data with xml, json or OSC and import svg and various 3d formats. There is native support for Xbox Kinect models 1414 and computer vision tools to analyze and track objects. In addition to that there are tons of awesome extensions and libraries available adding face tracking, fluid simulation, 2d physics, post processing, audio synthesis and support for MIDI, NDI, leap motion and other sh#t..
During this workshop we want to develope our own interactive spatial installations. Participants will be guided to build a custom live drawing tool with openFrameworks.
This workshop will cover:

1. Available software and tools
2. Available sensors and how to get user data into the computer
3. Addons for video mapping and warping
4. Drawing lines and meshes in realtime
5. Access depth information from a kinect and modify the contours using openCV
6. Calibrate a video projector and a depth camera using ofxKinectProjectorToolkit
7. Process our sensor data and make something

Skill Level : Intermediate/Advanced
This class embraces participants of all genders, sexes and orientations who have no prior experience with (visual) programming, but want to learn more about it. We think creative coding should be fun for everyone!

Requirements : Bring a computer.
Please consider having openFrameworks downloaded and installed on your system.
That includes a compiler software like xcode or visual studio which you can get for free from apple or microsoft.
If possible Participants should bring their own video projector and devices for sensing like kinect, leap motion, mobilephone or MIDI controllers.
Coding Skills are helpful. In any case you should not be afraid of code.

Martin Mayer alias sinsynplus is a visual artist and VJ based in Berlin and Munich. He combines graphical elements, interactive, generative, audio-reactive code and real-time manipulated 3D meshes to a unique visual language. As part of media art group mayer+empl he specializes in interactive realtime video mapping.

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